Skill Points

Your character starts with a base of 4 in each attribute. As your character gains levels, each level gained will grant one skill point to spend on a single attribute. You can spend skill points in any way, with no requirement to keep them balanced at all. You can also purchase Skill in a Jar from Joff's Supplies in the camp to grant one immediate skill point before entering the dungeon.

Gameplay Effects

 * Attack - Increases damage done with melee and ranged weapons.


 * Speed - Boosts movement speed.


 * Health - Increases maximum health.


 * Magic - Increases the number of charges in wands.


 * Agility - Faster movement speed while charging a weapon.


 * Defense - Adds one to the character's base AC.